![]() ![]() ![]() So long story short, I like the Diablo 3 Gem System. The crafting system in D3 is actually pretty solid and easily replaced the functionality of the Horadric Cube. The way in which Gems give different bonuses depending on the slot might be imported from Diablo 2 but the effects that the gems give us how have clearly been refined from the old days. While we dearly miss the runes, Gems made a triumphant return to Diablo 3. As I progressed in the game and content patches kept on rolling, I discovered that gems had a lot of awesome uses and quickly became a favorite of mine along with runes. I still remember my noob D2 days when I was happy to get some gems into my trusty Horadric Cube and transmute them into better quality ones. In this series we will look at Balance in Diablo 3 and see how fair things are right now. Game Balancing is a subtle art, small oversights often lead to some skill, character or item being absurdly overpowered and chosen by most players in spite of the rest of the content the devs worked so hard to produce. ![]()
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